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Ok, I have a big problem with healbot and you may dismiss my claims because you think i haven’t used it but…it was my main addon for a long time…(lazyness preculded me from setting up grid & clique.)

prone to crashing
crashed on me alot. caused wipes because i dont have my healing spells tied to my bars

mod-clicks only work on it’s frames
you can’t use the mod-click combos you defined on anything else other than it’s own frames. so this means that if your mouse is closer to your focus frame or target frame you can use the key-mouse combo on that frame. you will need to move the mouse all the way over to the healbot frame before you can use the incredibly useful mod-click concept.

its cumbersome to setup when you change healing specs
You need to type in the spell name to specify which spell to fire for a particular mod-click combo, this extends the time it takes to setup new spells when switching from holy to disc.

Doesnt communicate Healing Data to other raidframes.
Prior to this point it didnt communicate its healing data to people using pitbull or grid( or any addon that used libHealComm-3.0). The authors stated they didnt care about this. It was as if they were deliberatly trying to create a rift between healers who didnt choose their addon.
This attitude is still there, which is proly why they don’t update the embeded libHealComm-3.0 to the latest wotlk version.

Limited Mod-Combos
You can only use one modifier key in your combos. I can’t for example create a mod-combo like :

“control – alt – left click”.

This is important on a priest since they have the highest amount of healing spells.
I was frustrated about this because i only have a three button mouse and dont like using 5 button mice due to the extra buttons being where i grip the mouse (causing misclicks)

Doesnt deal with pets properly
When I first started using healBot it was in heroic Mechnar.
It was fine until i came to 2nd boss where i had to heal the warlocks enslaved mob…failed because healbot didnt create a frame for the enslaved mob.

Limited Aura Display Options
the way it displays auras creates screenclutter, furthermore you can’t set it up to display missing buffs that don’t apply to your class. this is important when you are a raid leader.

When i started healing in karazhan, I got rid of healbot and started playing with grid & clique.
Together they are much more versatile and they save screen space.


Helps me save screen space by doing several things, consolidating the information i need onto each unitframe of my party and raid in a way that doesnt require me to deciphre glyphs.

allows me to ;

  1. use those modifiers on my normal frames
    • player,
    • target,
    • targettarget,
    • focus,
    • focustarget,
    • pet,
    • pettarget
  2. create multi modifier key combos like :

“control – alt – left click”.
“shift – ctrl – middle click”.

The Problem of Tunnel Vision

People think in images not words, ie when i say the word elephant, i’m not thinking of an image of the word elephant…i am in fact thinking of a picture of an actual elelphant.

Some problems with displaying buffs as a row of icons next to the frame :

  1. the row of icons is in your periphal tunnel vision , thus not easliy noticed.
  2. although its in your peripheral vision you can still notice that this row of icons changes length when a buff drops off or is applied. but thats it, to gain any real detailed info about it you need to move your visual focus to this row if icons and then sift through each icon verifying its one that applies to you. time wasted here.
  3. the time left on the buff and the stack are an extra element to the icon you need to assess, more time wasted here

The solution to rows of icons :

  1. Consider that each unitframe is an image that changes it’s appearance over time.
  2. that each aspect of the unitframe describes the status of the unit.
    1. bottom = threat level
    2. bottomright = hots
    3. bottomleft = damage mitigation & increased healing
    4. topright = missing class buffs
    5. topleft = aggro/enemy focus
    6. top = raid icon
    7. name text = name, incoming heals, [dead/ghost/afk/offline]
    8. frame border colour = debuff type
  3. Since you will be focusing on the unitframes of each person in your raid/party its important that you’re not required to shift your focus too much. focusing between the game world and the frames is enough as it is for a healer.
  4. As you focus on the frames you will notice that  :
    1. the names change when a healer is casting a heal on that person
    2. dots in the bottomright as a hot is applied to that person, maybe you set it up to change colour when the hot is stackable
    3. that your tanks will have some solid threat colours & numbers. Anyone who is rapidly rising throug the threat table of a mob will also start changing the colour of the threat label on their frame. making it more and more obvious that this person will need some love soon.
    4. units that aquire aggro that isnt related to threat will have a red dot in the top left corner…excellent targets for shielding provding your quick enough. (not aproblem if you have clique set up to cast shield on ctrl+middle click)
    5. targets with healing bonus modifiers will have indicators in the bottomleft

Overall as the fight progresses, each untiframe changes its appearance presenting itself as an image.

Current Situation

But now that I am raiding in wotlk, i have since moved away from grid and have created my own raid layout (which looks and operates just like grid) based on oUF…its much better in terms of cpu & memory resource usage

best part is that clique works with that too!


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